Some sub-related
Items:
START THE PROCESS
1. GROUP eMAIL or NOT. When you need a sub, a good first step is to call or eMail potential subs using the contact info. distributed
with the schedule or available (with password) here. Alternatively (especially if there is fewer than 8 hours
until play time), you can use the MNT Group eMail list.
2. FORMAT. Especially if
using the Group eMail, please format the subject line as " 'Name'
needs sub for mm/dd -- courts x/y". Including your name and the date helps keep things straight since
others may be looking for a sub too. Expected court number(s) (i.e., player level), while optional, can be helpful too.
3. MONITOR. After sending out a sub request
(especially if done using the group eMail), watch for responses and reply to them on a timely basis. A good idea would
be to look at your eMail after about 15 minutes. If no responses yet, check again after an hour or so. Then occasionally
after that.
SELECTION
4. LEVEL. Try to get a sub at about your
level (see guidance on schedule). Therefore, do not send out a request that says something like, “First to respond gets
it.” Use the schedule's court
level guidance to help you pick a sub from those that responded positively.
5.1. PREFERENCE. If you have a choice amongst whom to pick to sub,
perhaps because you've received multiple responses, it's good to opt for a scheduled player that's off that week over someone
who is just on the sub list.
5.2. PRIORITY PAUSE.
For sub requests sent to the Group eMail, scheduled players responding within the first 15 minutes to a new request get PRIORITY over a pure sub who responds.
This rule does NOT apply for same-day sub requests.
6. CONFIRM. Responses to your sub
request will be tentative awaiting your selection. MAKE SURE after you've picked someone that you get their confirmation
that they know it and will sub.
7.
NOTIFY. ALWAYS be sure to tell me (Jon) who you've arranged to sub. Also, tell all those
who received your sub request that your request is now filled. If you send out this notice via the group eMail list,
I'll receive that.
OTHER
DETAILS
8. COURT MOVEMENT. A sub can't move a player up (for the next time the player plays
for himself). However, a sub CAN move a player down.
9.
FLIPS. After the 2nd round, subs automatically lose flips vs. scheduled players. However,
a high-scoring sub keeps other players on the court from moving up.
10. COST. Since players have pre-paid for their tennis, subs generally
play for no charge. Then again, players are free to work out with their subs whatever they want moneywise.
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